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    Part of the Halo series

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    Halo 3
    GameMature 17+

    Halo 3

    "Finish the fight."

    2007 Xbox 360, Xbox One, Microsoft Windows Bungie
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    Overview

    Bungie's Halo 3, released in 2007 for the Xbox 360, closes the original trilogy of first-person shooters that defined a generation. The game drops players into the armored boots of Master Chief, a cybernetically enhanced supersoldier, as he fights a desperate three-way war between humanity, the alien Covenant, and the parasitic Flood. The campaign picks up right after Halo 2's cliffhanger, taking the fight from Earth's burning cities to the mysterious Ark installation. Gameplay refines the series' signature mix of gunplay, grenades, and melee, with new weapons like the Spartan Laser and vehicles like the Mongoose ATV. Cooperative play lets up to four players drop in, with extra players controlling elite allies instead of Master Chief. The real innovation comes in multiplayer: Forge, a map editor that lets players tweak geometry and spawns, and saved films that allow anyone to record and share matches. These features turned Halo 3 into a social platform that kept millions playing for years.

    Development was a pressure cooker. Bungie had originally planned Halo 2 to end the story, but rushed production forced a cliffhanger. For Halo 3, the team had more time and a clear goal: deliver a satisfying conclusion. The game was announced at E3 2006, and a multiplayer beta ran through Crackdown, an Xbox 360 exclusive. Microsoft poured $40 million into marketing, including an alternate reality game called Iris and tie-ins with Mountain Dew and 7-Eleven. The strategy worked: Halo 3 sold $170 million on day one, becoming the fastest-selling entertainment product at the time. It moved 14.5 million copies total and was the best-selling game of 2007 in the US.

    Critics praised the multiplayer and Forge, but some found the single-player campaign uneven, with recycled environments and a confusing plot. Still, the overall reception was strong, and Halo 3 is often called one of the greatest games ever made. Its influence on console shooters is immense, setting standards for matchmaking, user-generated content, and online communities. A sequel, Halo 4, arrived in 2012 from 343 Industries. The game was later remastered for Xbox One in Halo: The Master Chief Collection (2014) and released on Windows in 2020.

    Gameplay

    Halo 3's combat loop sticks to the golden triangle of gun, grenade, and melee, but adds new toys that change the rhythm. The Spartan Laser, a shoulder-mounted anti-vehicle cannon, requires a three-second charge but can one-shot a Scorpion tank. The Mongoose ATV seats two, letting a passenger ride shotgun while the driver focuses on speed. Equipment items like the Bubble Shield create temporary safe zones, while the Power Drain strips shields and slows enemies in an area. You can even shoot grenades out of the air, a trick that rewards twitch reflexes.

    Forge is the game's secret weapon. It lets you enter any multiplayer map in a floating editor mode, placing weapons, vehicles, and spawn points in real time. Players built everything from zombie survival modes to racing tracks. Saved Films records every match as data, not video, so you can fly the camera anywhere, slow down time, and export clips. This turned multiplayer sessions into content factories, fueling machinima series like Red vs. Blue and competitive analysis on forums.

    The skill ranking system uses a 1-50 scale that adjusts after each match, and matchmaking keeps games tight. Custom games offer dozens of sliders for gravity, damage, and movement speed. The three map packs, Heroic, Legendary, and Mythic, added nine maps total, including fan favorites like Foundry and Sandbox. The Mythic Map Pack also introduced the competitive Mythic playlist, which became a staple in MLG tournaments.

    Story

    The Master Chief returns to Earth to find it under Covenant siege. The Prophet of Truth has drilled into the African continent, uncovering a Forerunner artifact that he believes will activate the Halo rings. The Chief teams up with the Arbiter, a former Elite leader, and Sergeant Johnson to stop him. Cortana is trapped on the Flood-infested High Charity, and her messages grow more fragmented as the Flood consumes the station.

    The fight moves to the Ark, a Forerunner installation beyond the galaxy's edge where Truth plans to fire a new Halo ring. The Flood arrives on the Ark, led by a Gravemind that taunts the Chief. Cortana sacrifices herself to disable the ring's firing sequence, but the ring begins to fragment. The Chief and the Arbiter escape as the Ark collapses. The game ends with the Chief stranded on a damaged ship, drifting in space. Cortana's final message plays: she tells him she is with him, and the ship drifts toward a mysterious planet.

    Trailers

    Awards & Acclaim

    GameSpot Best Xbox 360 Game: Best Xbox 360 Game: (2007)

    IGN Best First-Person Shooter: Best First-Person Shooter: (2007)

    Spike Video Game Awards Best Shooter: Best Shooter: (2007)

    Spike Video Game Awards Best Multiplayer Game: Best Multiplayer Game: (2007)

    AIAS Action Game of the Year: Action Game of the Year: (2008)

    AIAS Outstanding Achievement in Online Gameplay: Outstanding Achievement in Online Gameplay: (2008)

    Keywords

    Master ChiefCovenantFloodArkForgeSaved FilmsSpartan LaserMongooseBubble ShieldMLGmachinimaHalo trilogy

    Game Info

    Developer
    Bungie
    Publisher
    Xbox Game Studios
    Engine
    Havok Physics (proprietary)
    Release Date
    2007-09-25
    Age Rating
    Mature 17+
    Modes
    single-player, multiplayer, cooperative
    Platforms
    Xbox 360, Xbox One, Microsoft Windows
    First-Day Sales
    $170 million
    Total Copies Sold
    14.5 million
    Composer
    Martin O'Donnell
    Marketing Budget
    $40 million

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