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    Watch Dogs 2
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    Watch Dogs 2

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    "Hack the system."

    2016 Microsoft Windows, PlayStation 4, Xbox One Ubisoft Montreal, Ubisoft Toronto, Ubisoft Kyiv, Ubisoft Paris, Ubisoft Reflections, Ubisoft Romania
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    Overview

    Watch Dogs 2 drops players into a sun-drenched, satirical version of the San Francisco Bay Area where hacking is the ultimate tool. You play as Marcus Holloway, a brilliant young hacker wrongly targeted by ctOS, the city's pervasive surveillance system. Instead of going it alone, Marcus joins DedSec, a scrappy hacktivist group aiming to expose the system's corruption and give power back to the people. The open world is a playground of possibilities: you can scale rooftops, hotwire cars, or use a quadcopter drone to scout ahead. Missions offer multiple approaches, from stealthy infiltration to full-on chaos, and every success grows DedSec's follower count.

    Developed by Ubisoft Montreal and released in November 2016 for PlayStation 4, Xbox One, and Windows (with a Stadia port in 2020), the game is a direct sequel to 2014's Watch Dogs. Ubisoft took player feedback to heart, overhauling the driving physics with help from Ubisoft Reflections and injecting a lighter, more playful tone. The team made frequent trips to California to capture the region's distinct neighborhoods, from the tech hubs of Silicon Valley to the bohemian streets of San Francisco. Real hackers were consulted to validate scripts and mechanics, and the soundtrack was composed by Hudson Mohawke.

    Critics praised Watch Dogs 2 for improving on its predecessor in nearly every way: the hacking felt more creative, the setting was vibrant and alive, and the characters had genuine charm. Some noted occasional technical hiccups (later patched) and uneven characterization, but the overall reception was positive. By March 2020, the game had sold over 10 million copies. A sequel, Watch Dogs: Legion, followed in October 2020.

    Gameplay

    Marcus Holloway's smartphone is the central tool, letting him hack everything from traffic lights and steam pipes to security cameras and enemy phones. The game introduces two remote gadgets: a quadcopter drone for aerial reconnaissance and a small, wheeled car that can crawl through vents and under vehicles. Both can be upgraded to carry explosives or perform other tasks. The movement system now includes fluid parkour, allowing Marcus to vault over obstacles and climb buildings without needing scripted handholds. Driving was a sore point in the first game, so Ubisoft Reflections rebuilt the vehicle physics, giving each car distinct handling. Weapons are 3D-printed from a backpack, ranging from non-lethal stun guns to assault rifles, but the game encourages hacking over shooting. A skill tree tied to followers lets players unlock new hacks, drone abilities, and combat perks. Side activities include investigating the Zodiac Killer, racing drones, and playing a fictional mobile game called Cash Run.

    Story

    Marcus Holloway, a hacker from Oakland, is flagged by ctOS 2.0's predictive algorithm as a potential criminal and framed for a crime he didn't commit. He tracks down DedSec, a hacktivist collective operating out of a hidden San Francisco hacker space. Led by the charismatic but mysterious Wrench (who wears an emoticon-displaying mask), the group includes Sitara, the media artist; Josh, the introverted programmer; and Horatio, a former gang member. Together they plan operations to expose Blume Corporation's surveillance abuses, corporate espionage, and collaboration with a corrupt private military company. The tone is lighter than the original, with missions like crashing a tech CEO's party or manipulating a social media influencer. The plot escalates when Blume's CEO Dušan Nemec targets DedSec directly, leading to a raid on their hideout and Horatio's death. The climax takes place on a Blume oil rig, where Marcus must choose whether to release stolen data that would bankrupt Blume or use it to blackmail Nemec. The ending leaves DedSec's future uncertain, with the group's popularity and influence determining the final outcome.

    Awards & Acclaim

    The Game Awards 2016: Best Action/Adventure Game: (2016)

    NAVGTR Awards: Game Design, Franchise (Action): (2017)

    NAVGTR Awards: Control Precision: (2017)

    NAVGTR Awards: Game of the Year: (2017)

    Ping Awards: Best Console Game: (2016)

    D.I.C.E. Awards: Outstanding Achievement in Game Design: (2017)

    Keywords

    hackingopen worldSan FranciscoDedSecctOSstealthaction-adventurecyberpunkhacktivismsurveillance

    Game Info

    Developer
    Ubisoft Montreal, Ubisoft Toronto, Ubisoft Kyiv, Ubisoft Paris, Ubisoft Reflections, Ubisoft Romania
    Publisher
    Ubisoft
    Engine
    Disrupt Engine
    Release Date
    2016-11-15
    Age Rating
    M
    Modes
    single-player, multiplayer
    Platforms
    Microsoft Windows, PlayStation 4, Xbox One
    Sales
    10 million (as of March 2020)

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