
The International (Dota 2)
United States"The world championship of Dota 2"
8+
Editions
20000
Peak Attendance
2745445
Peak Viewership
About
The International is the premier annual esports world championship for the popular team-based video game Dota 2, produced by the game's developer Valve. Serving as the climactic event of the professional Dota 2 competitive season, the tournament brings together the world's top teams to compete for the title of world champion in a high-stakes showcase of the game at the highest level. First held in 2011 to promote the game, the event has since been staged in cities including Cologne, Seattle, and Vancouver, growing into one of the most prestigious competitions in esports.
The International is especially famous for its enormous prize pools, crowdfunded through in-game purchases by the player community. Valve introduced the Battle Pass, a seasonal in-game item bundle, with a portion of sales funneled into the prize fund. This model produced some of the largest single-tournament prize pools in esports history, peaking at over $40 million in 2021 and drawing major attention to competitive gaming. The prize pool for the first tournament was $1.6 million, already massive for esports at the time.
Over the years the tournament has crowned champion teams from around the world, produced legendary moments, fierce rivalries, and dramatic matches that have become part of esports lore. As the most important event on the Dota 2 calendar, The International stands as one of the defining championships in competitive gaming and a showcase of the game's global scene.
History
Valve announced The International in August 2011 as a promotional event for the then-upcoming Dota 2, a sequel to the popular Warcraft III mod Defense of the Ancients. The first tournament was held at Gamescom in Cologne, Germany, with 16 invited teams competing for a $1.6 million prize pool, the largest in esports history at the time. Natus Vincere from Ukraine won the title.
The event moved to Seattle's Benaroya Hall in 2012 and 2013, then to the larger KeyArena in 2014 and 2015. In 2013, Valve introduced the Compendium, a digital interactive booklet that allowed players to contribute to the prize pool, which skyrocketed to $2.8 million. By 2014, the prize pool reached over $10 million. The tournament expanded to 18 teams in 2016 and introduced the open qualifier system, allowing amateur teams to compete for a spot.
The International 2017 was held at KeyArena again, with a prize pool of nearly $25 million. In 2018, the event moved to Rogers Arena in Vancouver, Canada. The 2019 edition saw OG become the first team to win twice, defeating Team Liquid in the finals. After a pandemic-related delay, The International 10 took place in Bucharest, Romania in October 2021, with Team Spirit from Russia winning the $18.2 million first prize. The event returned to Singapore in 2022 and to Seattle in 2023.
Notable Editions
2011: Natus Vincere
Unknown attendeesFirst edition, held at Gamescom Cologne. Natus Vincere defeats EHOME in the grand finals. Prize pool of $1.6 million, then the largest in esports.
2013: Alliance
Unknown attendeesIntroduction of the Compendium, raising prize pool to $2.8 million. Alliance defeats Natus Vincere in a five-game grand final.
2014: Newbee
Unknown attendeesFirst prize pool to exceed $10 million. Newbee defeats Vici Gaming in the finals. Held at KeyArena, Seattle.
2016: Wings Gaming
Unknown attendeesPrize pool reaches $20.7 million. Wings Gaming defeats Digital Chaos in the finals. First year with open qualifiers.
2018: OG
Unknown attendeesHeld at Rogers Arena, Vancouver. OG defeats PSG.LGD in a five-game grand final, becoming the first European team to win since 2012.
Past Champions
| Year | Name |
|---|---|
| 2011 | Natus Vincere |
| 2012 | Invictus Gaming |
| 2013 | Alliance |
| 2014 | Newbee |
| 2015 | Evil Geniuses |
| 2016 | Wings Gaming |
| 2017 | Team Liquid |
| 2018 | OG |
| 2019 | OG |
| 2021 | Team Spirit |
Notable Moments
2013
The Million Dollar Dream Coil
In the grand finals, Alliance's s4 uses a Dream Coil on Natus Vincere's Io and Wisp, securing a teamwipe and the championship. The play becomes one of the most iconic in Dota 2 history.
2015
CDEC's Cinderella Run
2016
The Wings Gaming Playstyle
Wings Gaming, known for their unorthodox hero drafts and flexible play, defeated Digital Chaos in the finals, showcasing a unique and unpredictable style that captivated fans.
2017
Team Liquid's Lower Bracket Run
Team Liquid entered the lower bracket after losing their first series, then won seven consecutive series to take the championship, including a 3-0 sweep in the grand finals against Newbee.
2018
OG's Open Qualifier to Champion
OG, after losing their star players, reformed with a new roster and qualified through the open qualifiers. They defeated PSG.LGD in a five-game grand final to win the Aegis of Champions.
2019
OG's Repeat Victory
OG became the first team to win The International twice, defeating Team Liquid 3-1. Their run solidified their legacy as one of the greatest Dota 2 teams of all time.
2021
Team Spirit's Underdog Victory
Team Spirit, a relatively unknown team from Russia, came through the lower bracket and defeated the heavily favored PSG.LGD in a five-game grand final, winning over $18 million.
Cultural Impact
The International has had a massive impact on esports, proving that competitive gaming can draw audiences and prize pools comparable to traditional sports. Its crowdfunding model, pioneered in 2013, has been adopted by other esports events and even some traditional sports. The tournament has also helped popularize Dota 2 globally, particularly in regions like China, Southeast Asia, and Europe. The Aegis of Champions, the trophy awarded to winners, has become one of the most recognizable symbols in gaming. The event's production value, including its elaborate opening ceremonies and use of augmented reality, set a new standard for esports broadcasts.
Beyond esports, The International has influenced game development itself, with Valve introducing new heroes and gameplay updates timed around the tournament. The annual Battle Pass has become a major revenue driver for the company, funding the prize pool and offering cosmetic items to players. The tournament's success has also inspired other game developers to create similar premier events for their titles.
Controversies
The International has faced criticism over the years for its handling of competitive integrity. In 2018, several players were banned for match-fixing during the open qualifiers. The 2021 edition was moved from Stockholm to Bucharest after Sweden's esports federation refused to grant visas to players, leading to a last-minute relocation. In 2022, Valve reduced the prize pool significantly from the previous year, citing a change in the Battle Pass revenue split, which angered some in the community. Additionally, the lack of a direct invite system for regional leagues has been a point of contention, with some teams feeling the qualification process is opaque.
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Event Info
- Sport
- Esports
- Frequency
- Annual
- Founded
- 2011
- Country
- United States
- Venue
- Cologne, Seattle, Vancouver
- Organizer
- Valve Corporation
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