Last updated
    SNK
    video game industry

    SNK

    Japan flagJapan
    Founded 2001-08-01 Suita, Yodogawa-ku, Osaka, Japan CEO: Kenji Matsubara
    Community

    About

    SNK Corporation, a Japanese video game developer and publisher, started life in 1978 as Shin Nihon Kikaku (New Japan Project), founded by Eikichi Kawasaki. The company quickly made its mark in arcades, but its defining moment came with the Neo Geo arcade system in the 1990s. That hardware became the home for a string of beloved franchises: Art of Fighting, Fatal Fury, Metal Slug, Samurai Shodown, and the flagship series The King of Fighters. SNK continues to release new entries in these series on modern platforms, balancing its arcade roots with home console releases.

    Financial troubles forced the original SNK to close in 2001, but founder Kawasaki had already set up Playmore Corporation, which snapped up all of SNK's intellectual property. Playmore renamed itself to SNK Playmore in 2003, then dropped "Playmore" in 2016. In 2022, the company was acquired by Electronic Gaming Development Company, a subsidiary of the Saudi Arabian Misk Foundation. Today, SNK also produces pachislot machines, mobile games, and licenses its characters widely, keeping its classic fighting-game legacy alive.

    SNK competes directly with Capcom, Bandai Namco, and Arc System Works in the fighting game genre. Its niche is a deep roster of 1990s icons and a loyal fanbase that prizes competitive gameplay. For the fiscal year ending March 2021, SNK reported net sales of ¥9.1 billion (about $60 million USD) and operating profit of ¥2.4 billion (about $15 million USD). The company's valuation is not public, but the 2022 acquisition was estimated at $500 million to $1 billion.

    Products & Sub-brands

    The King of Fighters seriesSamurai Shodown seriesMetal Slug seriesFatal Fury seriesArt of Fighting seriesNeo Geo Pocket Color SelectionPachislot machines

    Frequently Asked Questions

    Who owns SNK?
    SNK is owned by Electronic Gaming Development Company, a subsidiary of the Saudi Arabian Misk Foundation, which acquired the company in 2022.
    Who is the CEO of SNK?
    The CEO of SNK is Kenji Matsubara, who has led the company since 2016.
    How much is SNK worth?
    SNK is privately held, but its 2022 acquisition was estimated at around $500 million to $1 billion, based on industry reports.
    Is SNK still in business?
    Yes, SNK is still active, developing and publishing games like The King of Fighters XV and Metal Slug Tactics, and releasing pachislot machines.
    SNK vs Capcom – which is better?
    Both are iconic fighting game developers; SNK is known for its deep roster and 1990s arcade legacy, while Capcom dominates with the Street Fighter series and broader mainstream appeal.

    Keywords

    SNKNeo GeoThe King of FightersMetal SlugSamurai Shodownfighting gamesarcadepachislot

    Company Info

    Founded
    2001-08-01
    Founder
    Eikichi Kawasaki
    CEO
    Kenji Matsubara
    Headquarters
    Suita, Yodogawa-ku, Osaka, Japan
    Industry
    video game industry
    Parent Company
    Electronic Gaming Development Company (Misk Foundation)
    Revenue
    ¥9.1 billion (FY 2021)

    Official Website

    www.snk-corp.co.jp/us/

    Join the community

    fans discussing