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    Three.js
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    Three.js

    "The most popular JavaScript library for 3D graphics on the web"

    Founded April 2010 GitHub repository (decentralized) Creator and Lead Maintainer: Ricardo Cabello (lead maintainer)
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    About

    Three.js is an open-source JavaScript library that makes 3D graphics accessible on the web. It abstracts the complexity of WebGL, allowing developers to create and display animated 3D scenes directly in a browser. Since its first release in April 2010, it has become the de facto standard for web-based 3D visualization, powering everything from product configurators and architectural walkthroughs to interactive data visualizations and browser games. The project is decentralized, maintained by a global community of contributors on GitHub, with its founder Ricardo Cabello (known online as Mr.doob) historically serving as lead maintainer.

    Unlike a traditional organization, Three.js has no corporate structure, CEO, or formal headquarters. Its home is its GitHub repository, and its operations are driven by volunteer maintainers and contributors. The library is modular, with core components for animation, cameras, geometries, lights, loaders, materials, and renderers, plus a vast ecosystem of addons for controls, physics, post-processing, and WebXR. This modularity, combined with extensive documentation and examples on its official site, has made it a go-to tool for both hobbyists and professionals. While the United States leads in usage at 24%, Europe collectively accounts for over 32% of adoption, with strong presence in France, Germany, Spain, and Italy, reflecting its appeal in creative agencies and architecture firms.

    Mission

    Three.js aims to simplify the creation of 3D graphics on the web by providing a high-level, intuitive API that hides the complexities of WebGL. The project's goal is to empower developers to build rich, interactive 3D experiences without requiring deep graphics programming knowledge. It is committed to being free, open-source, and accessible, with a strong emphasis on community collaboration and continuous improvement.

    History

    Three.js traces its roots to 2002, when Ricardo Cabello, active in the demoscene community, grew frustrated with the inefficiency of collaborating with 3D programmers. He decided to learn graphics programming himself and began building a 3D engine. The initial code was written in ActionScript for Adobe Flash, but in 2009 Cabello ported it to JavaScript, drawn by the language's platform independence and lack of pre-compilation. The first public release on GitHub followed in April 2010, marking the start of its rise as the leading WebGL library.

    Since then, the project has grown through community contributions. Cabello personally handled the API design, the CanvasRenderer, and the SVGRenderer, while integrating commits from a growing pool of contributors. The library's adoption has expanded across industries, from micro-businesses (66.5% of usage) to enterprise and government users, including FLINT Corp. in Canada and the Instituto Nacional de Antropologia e Historia in Mexico. Its documentation has evolved to cover modern features like WebGPU and TSL (Three Shading Language), ensuring its relevance in the rapidly advancing field of web graphics.

    Subdivisions

    Core Modules

    Essential components including Animation, Audio, Cameras, Geometries, Lights, Loaders, Materials, Math, Objects, Renderers, Scenes, and Textures.

    Addons

    Extended functionality such as Controls, Effects, Exporters, Physics, Postprocessing, and WebXR support.

    Notable People

    Ricardo Cabello

    Creator and Lead Maintainer · 2002-present

    Founded the project, designed the API, and merged contributions from the community.

    Bruno Simon

    Educator · 2019-present

    Created 'Three.js Journey', a widely used paid course for learning the library.

    Milestones

    2002

    Conceptual origin in the demoscene; initial development in ActionScript.

    2009

    Port to JavaScript, motivated by platform independence.

    2010

    First public release on GitHub in April.

    2019

    Launch of 'Three.js Journey' course by Bruno Simon, boosting the learning ecosystem.

    Sources

    Organization Info

    Founded
    April 2010
    Headquarters
    GitHub repository (decentralized)
    Country
    Global
    Creator and Lead Maintainer
    Ricardo Cabello (lead maintainer)
    Type
    Other
    License
    MIT License
    Repository
    GitHub
    0

    Official Website

    threejs.org/

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