
Vampire Survivors — First Survivaton
"The original roguelite that started the horde survival revolution."
Overview
Luca Galante released Vampire Survivors in late 2021 as a modest experiment while unemployed, but the project quickly exploded into a global sensation. Players guide an auto-attacking character through endless hordes of monsters, surviving waves that grow increasingly difficult with each passing minute. This roguelite shooter blends casual accessibility with deep strategic choices, letting players unlock new weapons and relics to build unique builds for future runs.
The game spawned a subgenre often called bullet heaven, where the focus shifts from aiming to managing resources and positioning during chaotic battles. In June 2026, developer poncle officially rebranded the title to Vampire Survivors, First Survivaton to distinguish it as the inaugural entry in a new franchise line. This change coincided with the reveal of major expansion content and upcoming spin-offs like Jujutsu Kaisen Rumble: Survivaton.
Gameplay
The core loop tasks players with surviving for thirty minutes against relentless enemy waves. Characters attack automatically based on cooldown timers, removing the need for manual aiming or dodging bullets. Instead of focusing on reflexes, success depends on movement patterns and resource management. As enemies die, they drop experience gems that fill a bar; reaching specific thresholds triggers level-ups where players choose from random upgrades.
A significant update later added local co-op support allowing four players to share a single screen. Each participant controls their own hero with distinct starting stats and weapon options. The team must coordinate their positions to manage the massive number of entities on screen without causing performance issues. Death ends the current run, but currency and unlocks carry over to permanent upgrades for future attempts.
Story
A nameless protagonist finds themselves trapped in a gothic land overrun by vampires and supernatural creatures. The narrative unfolds through environmental details and item descriptions rather than traditional cutscenes. Grimlore entries hint at ancient civilizations and forbidden magic driving the conflict between light and darkness. The primary objective remains simple: survive until dawn breaks.
Trailers
Awards & Acclaim
IndieCade: Excellence in Design: (2022)
Golden Joystick Awards: Best Indie Game: (2022)
Keywords
Sources
Game Info
- Developer
- poncle
- Publisher
- poncle
- Engine
- Unity
- Release Date
- December 17, 2021
- Age Rating
- PEGI 12
- Modes
- Single-player, Local Co-op
- Platforms
- Microsoft Windows, macOS, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5, Nintendo Switch 2
- Rebranding Date
- June 2026
- Max Local Players
- 4
- Standard Run Duration
- 30 minutes
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