Part of the The Legend of Zelda series
Series community
The Legend of Zelda: Twilight Princess
"A darker, more grounded adventure where a ranch hand becomes a wolf to save Hyrule from the shadows."
Overview
Link wakes up in Ordon Village as a simple ranch hand until shadowy creatures invade and drag him into the Twilight Realm. This shift transforms him into a wolf, forcing him to rely on heightened senses to navigate a world where light has been swallowed by darkness. Guided by Midna, a mysterious imp who is actually the true ruler of the Twilight Realm, Link must traverse Faron Woods, Eldin Province, and Lanayru Province to restore balance.
Nintendo delayed the original 2005 release to refine the gameplay for the then-upcoming Wii console, making it a launch title while also serving as the final major first-party release for the GameCube. The game distinguishes itself with a somber tone and realistic character designs that contrast sharply with the brighter aesthetic of previous entries. Players experience a narrative focused on redemption and the burden of leadership as they confront Zant, a usurper king serving the ancient evil Ganondorf.
Gameplay
The core mechanic allows Link to shift between his human form and a wolf form at will. In wolf form, he can track scents, detect hidden objects, and access areas unreachable in human form, though he loses the ability to use weapons or solve complex puzzles. Combat relies on a real-time sword-fighting engine where players execute combos, parry attacks, and perform spin attacks with precise timing.
The Wii version introduced motion controls that let players swing the Wii Remote like a sword and aim the Nunchuk's analog stick for movement. The GameCube version utilized traditional button controls. A significant innovation was the inclusion of Master Quest, which presented dungeons with increased difficulty and rearranged enemy placements. Players can also engage in stealth mechanics using the Bow of Light or by remaining hidden as a wolf.
Story
The journey begins when the village of Ordon is invaded by the Twili, shadowy creatures emerging from the Twilight Realm. After being captured, Link transforms into a wolf and meets Midna, who guides him through the darkened lands of Hyrule. He must collect items and solve puzzles across various regions to regain his human form and stop the invasion.
The conflict escalates as Link discovers that Zant, a usurper king of the Twilight Realm, serves the ancient evil Ganondorf. The story culminates in a confrontation that explores themes of light versus darkness and the heavy cost of leadership. Link ultimately defeats Zant and seals away Ganon to restore peace to Hyrule.
Trailers
Awards & Acclaim
BAFTA Award: Best Game: (2007)
Game Developers Choice Awards: Game of the Year: (2007)
D.I.C.E. Awards: Adventure Game of the Year: (2007)
Keywords
Sources
Game Info
- Developer
- Nintendo Entertainment Analysis & Development
- Publisher
- Nintendo
- Engine
- Proprietary Nintendo Engine
- Release Date
- November 19, 2006
- Age Rating
- Everyone 10+
- Modes
- Single-player
- Platforms
- Nintendo GameCube, Wii, Wii U
- Release Date (Japan)
- November 19, 2006
- Release Date (North America)
- November 19, 2006
- Release Date (Europe)
- November 23, 2006
- Release Date (Australia)
- November 24, 2006
- HD Remaster Release
- March 4, 2016
- Director
- Eiji Aonuma
- Producer
- Shigeru Miyamoto
- Composer
- Tōru Minegishi
- Metacritic Score (Wii)
- 96
- Metacritic Score (GameCube)
- 95
- Sales (Combined)
- Over 6 million units by 2010
- Series Position
- Thirteenth main installment
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