

Silver Pines
"A 2D survival horror metroidvania set in a fog-choked town."
Overview
Private investigator Red Walker arrives in Silver Pines, a half-abandoned town where the silence feels heavier than the rain. This upcoming title from Wych Elm Games blends survival horror tension with Metroidvania exploration and role-playing mechanics. Players must manage scarce resources while navigating labyrinthine environments that shift as secrets unfold. The narrative drives forward as Walker hunts for missing musician Eddie Velvet, uncovering dark truths hidden beneath the town's decaying surface.
The game utilizes a distinct visual style described as gorgeous 2D pixel art to mimic the grainy, high-contrast look of 1990s cinema. It draws heavy inspiration from Alan Wake, Resident Evil, and Twin Peaks without relying on jump scares alone. Reviews highlight the visceral combat system where precise timing is essential, often requiring players to methodically stab monsters in the shins to survive encounters.
Gameplay
Silver Pines combines the non-linear map progression of a Metroidvania with the resource management of survival horror. Players engage in real-time combat using melee weapons and firearms against nightmarish terrors. The combat requires careful planning since ammunition and health items remain scarce throughout the journey. One preview noted the mechanic of methodically stabbing monsters' shins as a key strategy for survival.
Exploration involves solving puzzles to unlock new areas within the expanding map. The atmosphere relies on dynamic lighting effects that enhance the fog and rain mechanics. A custom 2D engine delivers high-fidelity pixel art while maintaining the claustrophobic feel of early digital horror games.
Story
Red Walker travels to Silver Pines to track down Eddie Velvet, a missing musician whose disappearance has left the community in an eerie state. As he moves through the decaying streets, he uncovers dark truths buried beneath the town's surface. The story unfolds through environmental storytelling rather than cutscenes, forcing players to piece together clues while managing their dwindling supplies.
The town itself feels alive and shifts as secrets are revealed. The narrative prioritizes mood and tension over sudden scares, creating a surreal Lynchian experience. Walker's solitary journey remains the sole focus of the campaign with no cooperative or competitive elements.
Trailers
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Game Info
- Developer
- Wych Elm Games
- Publisher
- Team17
- Release Date
- October 8, 2026
- Age Rating
- Mature 17+
- Modes
- Single-player
- Platforms
- Microsoft Windows, PlayStation 5, Xbox Series X/S, Nintendo Switch, Nintendo Switch 2
- Demo Status
- Released prior to launch
- Steam Deck
- Verified
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