
Fallout 3
"War never changes."
Score
93.0/10
Overview
Fallout 3 drops you into the radioactive ruins of Washington, D.C., 200 years after a nuclear war turned the world into a desolate wasteland. You play as a 19-year-old who has spent their entire life in Vault 101, an underground shelter. When your father vanishes, you venture into the Capital Wasteland to find him. The game blends first-person shooting with role-playing mechanics, letting you explore a massive open world, fight mutated creatures and raiders, and talk your way through situations. Your choices shape how others see you, and the karma system tracks your moral compass.
Developed by Bethesda Game Studios and released in 2008 for Windows, PlayStation 3, and Xbox 360, Fallout 3 marks the first time Bethesda handled the franchise after acquiring it from Interplay. Lead designer Emil Pagliarulo aimed for a bleak, oppressive atmosphere, drawing inspiration from the original Fallout's dialogue. Executive producer Todd Howard wanted combat that mixed real-time action with turn-based V.A.T.S. targeting, appealing to both shooter and RPG fans. The team chose D.C. because Bethesda's studio is in Rockville, Maryland, just outside the capital.
Fallout 3 earned widespread acclaim, with critics praising its open-ended gameplay and flexible leveling system. It sold nearly 5 million copies in its first week and won multiple Game of the Year awards. Five downloadable add-ons expanded the adventure. The game stirred controversy too: Australia initially banned it over drug use and addiction mechanics; Indian players objected to mutated cows called Brahmin, a Hindu term; and Japan altered a quest where you could detonate a nuclear bomb in a town. A spin-off, Fallout: New Vegas, arrived in 2010, and the direct sequel Fallout 4 followed in 2015.
Gameplay
You explore the Capital Wasteland from a first- or third-person perspective, scavenging for supplies and completing quests. Combat happens in real time, but you can also pause time with the Vault-Tec Assisted Targeting System (V.A.T.S.) to target specific body parts, each with a hit chance. Your character builds stats through the SPECIAL system: Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. Every few levels you pick a perk that grants special abilities, like silent running or extra damage with energy weapons. The Pip-Boy 3000 wrist computer manages your inventory, map, radio, and quest log. A karma system tracks your moral choices, affecting how NPCs treat you and which perks you can unlock. Weapons range from rusty pistols and sledgehammers to laser rifles and the experimental MIRV fat man launcher. You can also craft items at workbenches, like bottlecap mines and custom weapons.
Story
You emerge from Vault 101 in 2277, searching for your father James, a scientist who left the vault without warning. Your journey leads you to Megaton, a town built around an unexploded atomic bomb, where you learn James worked on Project Purity, a water purification system at the Jefferson Memorial. Following his trail, you encounter the Brotherhood of Steel, a techno-religious order, and the Enclave, a remnant of the pre-war U.S. government. James sacrifices himself to complete Project Purity, but the Enclave seizes control. You rally the Brotherhood and assault the Jefferson Memorial. In the end, you enter the purified chamber and must choose: activate the purifier to provide clean water, poison it with a modified FEV virus to wipe out mutants, or sacrifice yourself to let your companion activate a radiation-safe version. The choice determines the wasteland's future.
Awards & Acclaim
Game of the Year: Overall: (2008)
BAFTA Games Award: Best Game: (2009)
BAFTA Games Award: Best RPG: (2009)
Spike Video Game Awards: Best RPG: (2008)
Spike Video Game Awards: Best Voice Acting: (2008)
Keywords
Game Info
- Developer
- Bethesda Game Studios
- Publisher
- Bethesda Softworks
- Engine
- Gamebryo
- Release Date
- 2008-10-28
- Age Rating
- M
- Modes
- Single-player
- Platforms
- Microsoft Windows, PlayStation 3, Xbox 360, Xbox One
- Composer
- Inon Zur
- First Week Sales
- 4.7 million units shipped
- Lifetime Sales
- Over 12.4 million by 2015
- DLC Packs
- Operation: Anchorage, The Pitt, Broken Steel, Point Lookout, Mothership Zeta
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