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    FACEIT
    Esports, Gaming Infrastructure

    FACEIT

    United Kingdom flagUnited Kingdom

    "Challenge your game"

    Founded 2012 London, United Kingdom
    Community

    About

    Former Counter-Strike professionals David "DavidS" Gajewski and Aleksander "Aleks" Wójcik launched FACEIT in London during 2012 to fill a gap left by Valve's native matchmaking. The platform evolved from a simple ranking tool into a full operating system for competitive gaming, now serving over 34 million registered players worldwide. It handles the entire lifecycle of competitive play for titles like Counter-Strike 2, Dota 2, League of Legends, Rocket League, and Overwatch, acting as the primary infrastructure where serious players find organized leagues and tournaments.

    The core of the experience remains its proprietary matchmaking service, which uses an ELO-based system that culminates in the coveted Level 10 rank. This tier is widely considered the benchmark for amateur-to-pro readiness, attracting top talent who need a stable environment free from the volatility of public lobbies. Beyond standard matches, the company administers official leagues and hosts major events including FACEIT Major qualifiers, effectively bridging the divide between grassroots communities and professional esports organizations.

    Security and integrity drive recent developments at the company. In mid-2026, FACEIT deployed advanced Human Input Detection technology alongside new algorithms that successfully banned more than 13,600 accounts in a single day. These measures target sophisticated cheating methods that bypass traditional kernel-level drivers. The platform also continues to refine community management tools, such as trialing halftime all-chat features to reduce toxicity while maintaining the high stakes required for competitive integrity.

    Products & Sub-brands

    Matchmaking ServiceTournament HostingLevel 10 Ranking SystemHuman Input Detection (HID)Replay Demos

    Frequently Asked Questions

    Is FACEIT still active and growing?
    Yes, the platform remains a dominant force with over 34 million users as of 2026. Recent activity includes massive daily ban waves and the rollout of new community features like halftime chat trials.
    Who founded the company?
    FACEIT was co-founded in 2012 by former professional Counter-Strike players David "DavidS" Gajewski and Aleksander "Aleks" Wójcik, who remain central to its strategic direction.
    How does FACEIT compare to ESEA?
    FACEIT holds a significantly larger user base in the Counter-Strike ecosystem, estimating around 25 million active users compared to ESEA's roughly 3 million in the CS2 landscape.
    Why would I get banned from the platform?
    Bans typically result from cheating, boosting, or using unauthorized software. Advanced detection systems introduced in 2026 have led to thousands of bans within a single day to maintain fair play.
    Are there security risks associated with my account?
    While the platform itself is secure, users face threats from phishing scams involving fake verification pages designed to steal Steam credentials. Players should always verify URLs before logging in.

    Keywords

    esports platformmatchmakingCounter-Strike 2competitive gaminganti-cheatLevel 10tournament hosting

    Sources

    Company Info

    Founded
    2012
    Founder
    David Gajewski, Aleksander Wójcik
    Headquarters
    London, United Kingdom
    Industry
    Esports, Gaming Infrastructure
    Registered Players
    34 million+
    Key Titles
    Counter-Strike 2, Dota 2, League of Legends, Rocket League, Overwatch
    Daily Bans (Mid-2026)
    13,600+

    Official Website

    www.faceit.com/en/

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