Crazy Taxi
"Pick up fares, drop them off fast, and make the city your playground."
Overview
The year was 1999 when Sega AM3 dropped an arcade cabinet that changed driving games forever. Instead of racing around a track or counting laps, players took control of Axel, a taxi driver in a fictional San Francisco. The goal was simple: grab passengers from random spots and get them to their destinations before the meter hit zero. Traffic wasn't just an obstacle; it was a chaotic dance partner you had to weave through, drift around, or jump over using ramps hidden throughout the city.
When the game arrived on the Dreamcast in early 2000, it became an instant system seller. The developers managed to render a massive, seamless open world without loading screens, a technical feat that impressed reviewers at the time. Critics praised the fluid controls and the sheer energy of the experience, noting how the licensed rock and punk soundtrack perfectly matched the adrenaline of high-speed chases. While some noted the lack of a traditional career mode in the original release, the addictive loop of chasing high scores and perfect tips kept players hooked for hours.
Gameplay
Driving physics strike a balance between accessible fun and deep mastery. Players can perform drift turns to maintain speed through corners, ride along walls to bypass traffic jams, and launch off ramps to execute aerial stunts that generate bonus cash. The game emphasizes flow; dense and aggressive traffic forces drivers to constantly adapt their route rather than following a set path. Shouting directions to passengers adds a layer of urgency as they demand rapid transit to their specific locations.
Story
The original 1999 release focused almost entirely on the arcade loop of earning money and achieving high scores with minimal narrative framing. Later entries like Crazy Taxi: Fare Wars expanded the lore by introducing more character interaction and mission structures. The upcoming Crazy Taxi: World Tour shifts the focus significantly, placing Axel in a chase against mysterious masked villains who have stolen his yellow cab. This new chapter blends the classic chaos with a light adventure framework where players must recover the taxi while navigating mayhem across global locations.
Trailers
Awards & Acclaim
Game of the Year: Racing Game: (2000)
Best Sound Design: Audio: (2000)
Best Racing Game: Genre: (2000)
Keywords
Sources
Game Info
- Developer
- Sega AM3
- Publisher
- Sega
- Engine
- Proprietary (PowerVR2 optimized)
- Release Date
- 1999-07-22
- Age Rating
- Everyone
- Modes
- Single-player, Time Attack, Grand Prix, Multiplayer (Local)
- Platforms
- Arcade, Dreamcast, PlayStation 2, Nintendo GameCube, Microsoft Windows, PlayStation Portable, iOS, Android
- Original Release
- 1999 (Arcade)
- Dreamcast Launch Title
- September 2000 (North America)
- Developer Studio
- Sega AM3
- Main Character
- Axel
- Sales Milestone
- Over 1 million copies on Dreamcast
- New Entry Developer
- Hitmaker
- Upcoming Platform Support
- PS5, Xbox Series X/S, Switch 2, PC
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