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    Com2uS
    Video game developer and publisher

    Com2uS

    South Korea flagSouth Korea

    "Mobile gaming pioneer behind Summoners War"

    Founded July 31, 1998 Seoul, South Korea CEO: Jung Chul-ho
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    About

    Com2uS, founded on July 31, 1998, in Seoul, South Korea, has grown from a small startup into a global mobile gaming powerhouse. The company went public on the KOSDAQ exchange in 2007, and in October 2013, Gamevil acquired a majority stake for about $65 million, creating a stronger competitive edge in the mobile market. Their breakout moment came in 2014 with the release of Summoners War, a fantasy RPG that generated over 1.3 trillion won in revenue within its first three years, cementing their reputation as a leader in the gacha RPG sector.

    Today, Com2uS operates offices in the United States, Japan, and China, alongside its Seoul headquarters. The product lineup spans multiple genres, including sports simulations like MLB 9 Innings 26 and action puzzles, but the flagship IP remains Summoners War, which continues to drive engagement through spin-offs and live events. Under CEO Jung Chul-ho, the company has recently focused on cost optimization and platform expansion, as seen in their 2026 Q2 results where operating profit surged 420% despite a 15% decline in sales.

    The brand's mission centers on delivering joy through unlimited adventure, and they actively engage players through social media, merchandise, and in-game rewards. While facing scrutiny over gacha monetization, a common industry issue, Com2uS has maintained a loyal fanbase and continues to diversify its portfolio. Upcoming projects, like the Omniscient Reader's Viewpoint game, have been delayed to 2028 to ensure quality, reflecting a cautious approach to market timing.

    Products & Sub-brands

    Summoners WarSummoners War: ChroniclesMLB 9 Innings 26Ace FishingGolf StarCom2uS StoreOmniscient Reader's Viewpoint (upcoming)

    Frequently Asked Questions

    Who owns Com2uS?
    Com2uS is a publicly traded company on the KOSDAQ exchange, with Gamevil holding a majority stake since 2013. It operates under Com2uS Holdings, led by CEO Jung Chul-ho.
    Is Com2uS still in business?
    Yes, Com2uS remains active and profitable. In Q2 2026, they reported a 420% increase in operating profit to 7.2 billion won despite a 15% drop in sales, proving continued viability.
    What is Com2uS's most popular game?
    Their flagship title is Summoners War, a fantasy RPG released in 2014 that generated over 1.3 trillion won in revenue in its first three years and continues to drive the company's success.
    Where is Com2uS headquartered?
    The company is headquartered in Seoul, South Korea, and maintains global offices in the United States, Japan, and China to support its international player base.
    Why did Com2uS delay their new game?
    Com2uS pushed the release of the Omniscient Reader's Viewpoint game from 2027 to 2028 to ensure higher quality and better alignment with market conditions following its initial announcement in 2025.

    Keywords

    Com2uSSummoners Warmobile gamingSouth KoreagachaRPGMLB 9 InningsGamevil

    Sources

    Company Info

    Founded
    July 31, 1998
    CEO
    Jung Chul-ho
    Headquarters
    Seoul, South Korea
    Industry
    Video game developer and publisher
    Parent Company
    Com2uS Holdings
    Revenue
    157 billion won (Q2 2026)
    Employees
    1481
    Revenue (Q2 2026)
    157 billion won
    Operating Profit (Q2 2026)
    7.2 billion won

    Official Website

    www.com2us.com/en

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