Stranger Than Heaven gameplay
by Advait: Stranger Than Heaven
RGG Studio's latest title, Stranger Than Heaven, is a world worth getting lost in after diving into the prologue and exploring five different cities across 50 years of Japanese history. The journey kicks off in Kokura in 1915, a bustling industrial hub with massive steelworks, before moving to Kure in 1929 where the naval industry defines the city. From there it shifts to Osaka in 1943, then the coastal resort town of Atami in 1951, finally ending in Tokyo's Shinjuku district in 1965. Side quests, mini-games, random thug encounters, merchants, restaurants, and hidden items fill the gaps between these eras. Experiencing these distinct times and wandering through each location was genuinely fun, proving that Stranger Than Heaven retains all the charm fans love from RGG Studio. #StrangerThanHeaven
Transcript (en)
Going into my hands-on preview of Stranger Than Heaven, I was already excited about what RGG Studio had in store, especially considering how much I've enjoyed its previous games. But after getting to spend some time with it, I'm even more excited to see how everything comes together. There are side quests to complete, mini-games to play, random encounters with thugs, merchants to visit, restaurants to eat at, items to find, and plenty of other random, occasionally inconsequential activities. Rather than focusing on a handful of locations within a relatively modern setting, the developer is taking players through five different cities across 50 years of Japanese history. The journey begins in Kokura in 1915, a bustling industrial city known for its massive steelworks, before moving to Kure in 1929, where Japan's naval industry plays a major role in the city's identity. From there, the story takes players to Osaka in 1943, followed by the coastal resort town of Atami in 1951, before eventually arriving in Tokyo's Shinjuku district in 1965. I thoroughly enjoyed getting to experience the different eras, and I can't stress enough just how much fun I had simply wandering around the cities and seeing what I could find. It's one of the things I've always loved most about RGG Studios games, and Stranger Than Heaven certainly hasn't lost any of that appeal. But between the story, the combat, and all the little distractions scattered throughout the world, Stranger Than Heaven is already shaping up to be another RGG Studio game I can see myself spending hundreds of hours with.
