Krizia Bajos Wolverine likeness
Krizia Bajos talks about seeing her likeness in Wolverine
Transcript (en)
Listen, I'm used to seeing my face on screen, but it is really bizarre to see it in a game. And because I've done so much voiceover, to be totally frank, I've gotten very comfortable and in a cozy place to be a performer that doesn't show my face. It was a little scary for me to have like, oh crap, here's a game where I'm a co-lead and it is my face. It's not just my voice. I know that when I'm fully invested in the character and I'm not so preoccupied with, am I showing off the best angles that I can or looking the best that I can, when I'm fully invested and I feel like I've just skydived right into the character fully, when I watch that work back, I forget that it's me. And I'm able to buy into the character.
