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    Vitor Gameday
    Vitor Gameday@vitor.gameday
    🎮Clash of Clans💭Gaming💭History

    Clash of Clans $10 billion revenue

    CLASH OF CLANS — 2012 Supercell launched Clash of Clans in August 2012, and it went on to become one of the biggest mobile games ever. $10+ BILLION in lifetime revenue 13+ years of continuous updates One of the most successful mobile games in history From a simple village to a $10 billion empire.

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    Post

    Vitor Gameday
    Vitor Gameday@vitor.gameday
    🎮Clash of Clans💭Gaming💭History

    Clash of Clans $10 billion revenue

    CLASH OF CLANS — 2012 Supercell launched Clash of Clans in August 2012, and it went on to become one of the biggest mobile games ever. $10+ BILLION in lifetime revenue 13+ years of continuous updates One of the most successful mobile games in history From a simple village to a $10 billion empire.

    6d

    2 Likes0 Dislikes0 Reposts0 Comments
    ?

    Comments

    No comments yet. Be the first!