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    aoi lara
    aoi lara@aoi_anime_op30
    ⭐Tite Kubo📺Bleach: Thousand-Year Blood War💭Anime

    BLEACH TYBW Haschwalth production notes

    Hikaru Murata, the series director for BLEACH: Thousand-Year Blood War, opened up about the complex process of animating Haschwalth’s new form and attacks. The team faced a significant challenge in visualizing the character's struggle with Yhwach’s power. Kubo-sensei had noted that Haschwalth appeared unable to fully control this immense energy, and Murata wanted the animation to reflect that instability. This required extensive trial and error from the production staff. The compositing section found it particularly difficult to express this lack of control effectively. Initial designs produced effects that looked nearly identical to the power surrounding Yhwach himself. This raised concerns among the team, with members asking if the visuals made it seem like Haschwalth actually had the power under control. To address this, the compositing team searched for a middle ground. They aimed for an effect that appeared somewhat muddled and not quite properly formed. Another key element was the liquid-like nature of the attacks. Kubo-sensei had commented on this aspect as well. Murata explained that they did not want the sword to simply grow larger while keeping its original shape. Instead, the goal was for it to gush out as if a water faucet had been turned too far, causing water to pour out suddenly. While this presentation might not look smart or elegant for Haschwalth, Murata believed it successfully conveyed the sense that he could not control the power properly. This approach defined how the team handled the sequence. #TiteKubo

    3w

    74 Likes3 Dislikes8 Reposts1 Comments
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    Post

    aoi lara
    aoi lara@aoi_anime_op30
    ⭐Tite Kubo📺Bleach: Thousand-Year Blood War💭Anime

    BLEACH TYBW Haschwalth production notes

    Hikaru Murata, the series director for BLEACH: Thousand-Year Blood War, opened up about the complex process of animating Haschwalth’s new form and attacks. The team faced a significant challenge in visualizing the character's struggle with Yhwach’s power. Kubo-sensei had noted that Haschwalth appeared unable to fully control this immense energy, and Murata wanted the animation to reflect that instability. This required extensive trial and error from the production staff. The compositing section found it particularly difficult to express this lack of control effectively. Initial designs produced effects that looked nearly identical to the power surrounding Yhwach himself. This raised concerns among the team, with members asking if the visuals made it seem like Haschwalth actually had the power under control. To address this, the compositing team searched for a middle ground. They aimed for an effect that appeared somewhat muddled and not quite properly formed. Another key element was the liquid-like nature of the attacks. Kubo-sensei had commented on this aspect as well. Murata explained that they did not want the sword to simply grow larger while keeping its original shape. Instead, the goal was for it to gush out as if a water faucet had been turned too far, causing water to pour out suddenly. While this presentation might not look smart or elegant for Haschwalth, Murata believed it successfully conveyed the sense that he could not control the power properly. This approach defined how the team handled the sequence. #TiteKubo

    3w

    74 Likes3 Dislikes8 Reposts1 Comments
    ?

    Comments

    No comments yet. Be the first!